Closed SafeteeWoW closed 6 years ago
The idea behind 0.2 sec was to not have too many Updates in a short period of time. I don't think several responses/lootAcks comes in within a single frame, so this change basically reverts the Update function back to when there wasn't a check.
Also, why should the 0.2s be bad?
With 0.2s delay, there is a visual delay when switching session with filter enabled? Can you fix that?
And can you have a look at #122? Since the major bugs have been cleared, can you merge that in the next version?
Yes, that's pretty easy. 254471ab38a58169837d6abd632b2e48477eafd2
There's no reason to make the same comment multiple places.