Added biases and size to brain input.
Added multiplication as a mutation function.
Changed eye outputs from color to food value.
Also size for creatures (instead of color)
Removed remnants of reverse feature
Changed evergreen generation
CONFIG:
Increased maxTileFood: 20->50
Changed evergreen to world-gen.
Added respective config variables.
Increased dayLength: 400->1000
Increased minCreatures 25->65
Increased minFirstGen 25->35
Increased minEyes and minInitEyes from 0 to 1
Decreased movement and rotation energy cost: 0.03->0.02
Added biases and size to brain input. Added multiplication as a mutation function. Changed eye outputs from color to food value. Also size for creatures (instead of color) Removed remnants of reverse feature Changed evergreen generation CONFIG: Increased maxTileFood: 20->50 Changed evergreen to world-gen. Added respective config variables. Increased dayLength: 400->1000 Increased minCreatures 25->65 Increased minFirstGen 25->35 Increased minEyes and minInitEyes from 0 to 1 Decreased movement and rotation energy cost: 0.03->0.02
metabolismScaleScale: 10->2
maxMetabolism: 0.25->0.51
added species graph lines for each day
decreased biases: 3->1
lowered mutability for biases
stepAmount lowered: 8->2