Open pablomayobre opened 9 years ago
That could work!
Also if you draw everything to a canvas you could use the canvas as the image (though that may be too slow)
There is a note in the wiki page for setWrap, you should check it https://www.love2d.org/wiki/(Image):setWrap
I dont think it is a problem in OpenGL 2.1+ thoug
You could use Image:setWrap() and a Quad bigger than the image to make it repeat.