Create project folder with love3d, cpml, bin/SDL2.dll (latest win32-x64), and minimal main.lua: require("love3d").import(true)
Run LOVE 0.10.2 x64 on project folder
This bugged out on my machine (Win7 64, Intel Graphics HD 3000 with latest drivers). Even before using any love3d functions.
Error: love3d/init.lua:102: We didn't get a depth buffer, bad things will happen.
stack traceback:
[C]: in function 'assert'
love3d/init.lua:102: in function 'import'
Other SDL2 OpenGL applications run OK (e.g. ioquake3, even in the new OpenGL 2 rendering mode). So I don't think the problem is in SDL2 or my hardware.
require("love3d").import(true)
This bugged out on my machine (Win7 64, Intel Graphics HD 3000 with latest drivers). Even before using any love3d functions.
Other SDL2 OpenGL applications run OK (e.g. ioquake3, even in the new OpenGL 2 rendering mode). So I don't think the problem is in SDL2 or my hardware.