"This library will be obsolete after LÖVE 0.11 is released, and will no longer be maintained (or will perhaps change just to a utility library). LÖVE 0.11 includes all the features this provided (and more!)"
Looking at Love 0.11 I don't see much in the way of 3d support there, just the ability to apply a transform matrix. I get that you can technically make a 3d engine in that way, uhh, minus depth buffer issues, but I'm assuming that love3d operates on gl contexts directly? No?
What is the state of this library w/r/t Love 0.11?
love 11 completely obseletes this library. love itself runs on GL and the developers have added depth buffer support. Since we originally created love3d, lovehas incorperated every feature we added directly into love.
From the front page:
"This library will be obsolete after LÖVE 0.11 is released, and will no longer be maintained (or will perhaps change just to a utility library). LÖVE 0.11 includes all the features this provided (and more!)"
Looking at Love 0.11 I don't see much in the way of 3d support there, just the ability to apply a transform matrix. I get that you can technically make a 3d engine in that way, uhh, minus depth buffer issues, but I'm assuming that love3d operates on gl contexts directly? No?
What is the state of this library w/r/t Love 0.11?
Thanks!!!