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exdev
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ex2d-dev
2D framework and pipeline for Unity3D
ex-dev.com/ex2d
GNU General Public License v3.0
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运行时当只有Scene View处于激活状态时,无法实时更新渲染
#23
nantas
closed
11 years ago
2
Atlas layout算法中对大尺寸的贴图padding失败
#22
nantas
closed
11 years ago
2
2DRenderer里的Reset Camera按钮无法正确设置Camera高度
#21
nantas
closed
9 years ago
0
Sprite Animation Edtior时间轴上最后一帧的event很难选中
#20
nantas
closed
11 years ago
0
Atlas Editor内贴图大小不足时欠缺提示
#19
jareguo
closed
11 years ago
2
Atlas改名后重新Build,TextureInfo不会移动到新的目录下
#18
nantas
closed
11 years ago
1
通过Project View窗口上方的Create按钮无法创建资源到当前目录
#17
nantas
closed
11 years ago
1
ex2D的所有资源编辑器在激活时需要能够自动辨认已选中的资源文件
#16
nantas
closed
11 years ago
1
Scene Editor 中 custom size 的编辑在勾选了 use texture offset 后会发生错误
#15
jwu
closed
11 years ago
3
Sprite Animation Editor输入框精简
#14
nantas
opened
11 years ago
6
Sprite Animation Editor的时间轴卷轴需要支持touchpad
#13
nantas
opened
11 years ago
4
当 exSpriteFont.text 没有文字的时候,会发生 GetAABoundingRect 数组越界的问题
#12
jwu
closed
11 years ago
0
Sprite Font 在 Scene Editor 和 Game View 中的渲染 Depth 不一样。
#11
jwu
closed
11 years ago
3
Scene editor放大后Sprite Font消失,缩小后才能看见
#10
jareguo
closed
11 years ago
0
atlas editor的sync窗口bug
#9
jareguo
closed
11 years ago
2
Animation Editor未能剔除不用的帧
#8
jareguo
closed
11 years ago
1
向Atlas Editor中多次拖入Texture时,容易丢失已有的TextureInfo。
#7
jareguo
closed
11 years ago
4
Atlas Editor里增加sprite旋转混排功能
#6
nantas
closed
11 years ago
1
2D Scene Editor里需要屏幕尺寸参考线
#5
nantas
closed
11 years ago
0
当我把一个 sprite 做成另外一个 sprite 的子物体,然后保存场景。再打开,这个父子关系就会消失
#4
jwu
closed
11 years ago
0
运行时添加的sprite在停止后会出现Can't destroy Transform component... 的错误
#3
jwu
closed
11 years ago
1
往Scene Editor里拖放Sprite, 按Play按钮后,Game View中不会出现Sprite.
#2
jwu
closed
11 years ago
2
为何会有 Jare 这个分支?
#1
jwu
closed
11 years ago
2
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