Closed wolflogic closed 11 years ago
In current version, this is hard coded. I will turn this to EditorApplication Prefers and let user choose a position.
Sounds awesome, looking forward to it! Thanks for the response and the solid product. :)
In the ex2D v2.0. I remove the DB file temporarily. Instead, I choose manually syncing update method in the early v2.+ versions. The auto-atlasing will be added in later developing, and the DB location allow be defined by user.
ex2D v2.0 will coming out soon.
In the classes exAtlasDB and exSpriteAnimationDB the dbPath path is set to generate store and load from files in Assets/.ex2D_AtlasDB.asset and Assets/.ex2D_SpriteAnimationDB.asset
This clutters the top level Assets directory and the Project window. Could you please enable the ability to store these in a user definable location whether through some sort of settings in the ex2d menu or by some other method to allow us to override the values in the code. Since the editor code is inaccessible changing the runtime code is pointless if the editor doesn't match.