I've had some issues with the memory usage of my game im currently developing for iOS. so i decided to do a quick test, to see what could be the cause.
an empty project with a scene that has camera, and a cube uses up
23.19 MB real memory, 170.25 MB virtual memory (taken straight from iOS instruments)
now when i added in 4 images (25KB + 8KB + 37KB + 49KB sizes of the images)
the memory usage skyrocketed to
46.75 MB real memory, 202.36 MB virtual memory
I've had some issues with the memory usage of my game im currently developing for iOS. so i decided to do a quick test, to see what could be the cause.
an empty project with a scene that has camera, and a cube uses up 23.19 MB real memory, 170.25 MB virtual memory (taken straight from iOS instruments) now when i added in 4 images (25KB + 8KB + 37KB + 49KB sizes of the images) the memory usage skyrocketed to 46.75 MB real memory, 202.36 MB virtual memory
what could be the cause of this?