Closed FishOfTheNorthStar closed 6 months ago
I have tried to fork this project, edit my changes in, and commit them. Here is a link to that. https://github.com/FishOfTheNorthStar/obs-shaderfilter/commit/849350099ce5f7ae8abc7e05123e50908aa7e8f4
If I could be notified when this fork is no longer needed for anything, that would be great so I can delete it and not confuse people looking for the proper project home. It seems like there's a way to automate that but I'm so new to github, I'm worried about anything that says it automatically deletes stuff. So if you could drop a note or something on here to the effect of 'we no longer need that repo' when you're ready, that'd be great, thanks.
This looks like an issue that needs to be fixed, but I would do it an other way than you did it and also fix it for not transition shaders. I will link my solution to the issue here when I made it.
Thank you, I've tested your fix here locally and it's working great for what I'm doing. I'm going to remove that temporary repo I forked now. This issue is fully resolved for me.
When I would try to use video media sources as textures, I found they'd only work for me if they were in the current scene and visible. For transitions this was a problem since I'd need many copies of sources, also the videos should restart with the transition restarts.
I hacked a little fix in here locally that seems to be working for me.
I'm struggling my way through github's learning curve. Apologies if I'm making a mess of things. Link below is to a commit that, for me, corrects the issue outlined.