Closed CrunchySlime closed 5 months ago
temporary fix is to comment line 47 in pixelation-transition.shader
uv += float2(center_x, center_y);
//uv = clamp(uv, 1.0/uv_size, 1.0);
float4 rgba = image.Sample(textureSampler, uv);
change it to uv = clamp(uv, 1.0/uv_size, float2(1.0, 1.0));
Thx that did it, Thanks for the help and the awesome plugin
Hi ! Thanks a lot for this plugin, i'm trying to use the pixelation-transition.shader and it gives the following error :
I'm running this on arch linux, obs-shaderfilter being installed from the AUR.
aur/obs-shaderfilter-git 2.2.2-1 (+2 0.04) (Installed: 2.3.1.r1.g30011f0-1)
I've done a bit of googling without any success, would you have a few pointers to where I could find a fix ? Thanks