What steps will reproduce the problem?
1. 2 bodies with fixture group set to collide with each other (-1, and 1)
2. when bodies contact, change the one with the group 1 to -1
3. collision group is changed, but bodies still collide
What is the expected output? What do you see instead?
world should update filters and bodies should not collide
What version of the product are you using? On what operating system?
2.1a, Mac OSX
Please provide any additional information below.
Original issue reported on code.google.com by icd...@gmail.com on 21 Feb 2012 at 4:51
Original issue reported on code.google.com by
icd...@gmail.com
on 21 Feb 2012 at 4:51