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exocetfalling
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ZenithFlightSim
Flight simulator in Godot
GNU General Public License v3.0
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Aircraft revamp
#57
exocetfalling
closed
1 year ago
0
Fix aero force vector rotation
#56
exocetfalling
opened
1 year ago
0
Use singleton to read/write flight data
#55
exocetfalling
opened
1 year ago
0
vel_airspeed_true = vel_local + vel_wind
#54
exocetfalling
closed
2 years ago
0
Add wind implementation
#53
exocetfalling
closed
1 year ago
0
Use NinePatchRect for tapes
#52
exocetfalling
closed
2 years ago
0
Implement AeroEngine
#51
exocetfalling
opened
2 years ago
0
Helmet mounted display
#50
exocetfalling
closed
2 years ago
0
Create Plane_V2.tscn
#49
exocetfalling
closed
2 years ago
0
Merge FBW branch because we want to focus on refactoring AeroBody instead
#48
exocetfalling
closed
2 years ago
0
Add 3D cockpit model
#47
exocetfalling
opened
2 years ago
0
Refactor MFDs
#46
exocetfalling
opened
2 years ago
0
Revamp aerodynamic interactions
#45
exocetfalling
opened
2 years ago
2
Add AircraftBody class
#44
exocetfalling
closed
2 years ago
1
Add proportional guidance for weapons
#43
exocetfalling
opened
2 years ago
0
Add FBW
#42
exocetfalling
opened
2 years ago
0
add mouse look, UFC cleanup
#41
exocetfalling
closed
2 years ago
0
Use TRK/FPA guidance for weapons
#40
exocetfalling
opened
2 years ago
0
Working 3D GCS
#39
exocetfalling
closed
2 years ago
0
Working 3D GCS
#38
exocetfalling
closed
2 years ago
0
Add mouse look
#37
exocetfalling
closed
2 years ago
0
Add GCS input
#36
exocetfalling
closed
2 years ago
0
Full PID autopilot
#35
exocetfalling
closed
2 years ago
0
added dynamic scaling
#34
exocetfalling
closed
2 years ago
0
Guidance changes
#33
exocetfalling
closed
2 years ago
0
HUD ladder modified, position data changed to global position
#32
exocetfalling
closed
2 years ago
0
Add runway markings
#31
exocetfalling
opened
2 years ago
0
Add sounds
#30
exocetfalling
opened
2 years ago
0
Add main menu
#29
exocetfalling
opened
2 years ago
0
Add fuel burn/electricity consumption
#28
exocetfalling
opened
2 years ago
0
Add interactive 3D GCS
#27
exocetfalling
closed
2 years ago
0
Refactored HUD, modified HUD pitch ladder
#26
exocetfalling
closed
2 years ago
0
Add another LG joint
#25
exocetfalling
closed
2 years ago
0
improve A/P response, add yaw damper
#24
exocetfalling
closed
2 years ago
0
add preliminary GCS
#23
exocetfalling
closed
2 years ago
0
refined control loop
#22
exocetfalling
closed
2 years ago
0
Adds proper collimated HUD
#21
exocetfalling
closed
2 years ago
0
fixed braking at low speed
#20
exocetfalling
closed
2 years ago
0
added test HUD marker
#19
exocetfalling
closed
2 years ago
0
Add moving map
#18
exocetfalling
opened
2 years ago
0
Add controller support
#17
exocetfalling
closed
2 years ago
1
Add ICAWS logic
#16
exocetfalling
opened
2 years ago
0
Add more robust navigation
#15
exocetfalling
opened
2 years ago
0
Add weapon guidance
#14
exocetfalling
closed
2 years ago
1
Add PID controller
#13
exocetfalling
opened
2 years ago
1
Add navigation display
#12
exocetfalling
closed
2 years ago
0
Fix Mac build
#11
exocetfalling
closed
2 years ago
0
Joint fixes
#10
exocetfalling
closed
2 years ago
0
Make weapons use joints
#9
exocetfalling
closed
2 years ago
0
Add collimated HUD
#8
exocetfalling
closed
2 years ago
0
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