Closed chrislatorres closed 5 years ago
Looks like there is some clipping though right? So the depth buffer works but isn't matching?
Yes there is clipping, maybe it is due to the transparency of the grid:
it might be the grid's transparency and in the OP, the world was actually under the grid.
That could be because our top-level THREE scene isn't using the same XR camera parameters.
How do different child RT sites interact with each other?
Might be fixed by https://github.com/exokitxr/exokit-web/pull/30/files.
Hm, I see, every site can set its own depthNear
/depthFar
. This applies to both WebVR and WebXR.
We'll need to check each particular case of this bug and https://github.com/exokitxr/exokit-web/pull/30 is probably insufficient.
As far as I can tell this works fine now. Is there still a reproduction case?
Wasn't able to reproduce this recently, so closing.
The grid in
app.html
is displaying over loaded sites, even though their positioned above the grid.Screenshots