Closed avaer closed 5 years ago
This patches over a major A-Frame bug where A-Frame assumes stereo rendering in WebVR, breaking canvas sizing during monocular rendering.
We use a regex to replace the errant code loaded from various versions of A-Frame.
This should also fix the double-sizing of all of the examples mentioned in https://github.com/exokitxr/exokit-web/pull/31#issue-314712074.
This patches over a major A-Frame bug where A-Frame assumes stereo rendering in WebVR, breaking canvas sizing during monocular rendering.
We use a regex to replace the errant code loaded from various versions of A-Frame.