exokitxr / exokit-web

Exokit WebXR engine for the browser
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Configurable XR device size #8

Closed avaer closed 5 years ago

avaer commented 5 years ago

Right now we hardcode the fake XR device in desktop mode to 1080; it is scaled from that at the browser's top level canvas projection.

We should make this a configurable or even automative parameter (based on the projected canvas size) to make the desktop render look more pixel-accurate.

avaer commented 5 years ago

Probably won't do this. The 2d desktop is now monocular and the same size as the desktop. There is currently no need to manually size.