exokitxr / exokit

Native VR/AR/XR engine for JavaScript 🦖
MIT License
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OSX codesigning #169

Open avaer opened 6 years ago

avaer commented 6 years ago

The OSX codesigning procedure requires all files to be signed, and we have a lot of them in the build by default -- it's mostly .js.

This isn't really a problem but the amount of files is so large that CI is timing out (https://travis-ci.org/webmixedreality/exokit/jobs/400034963).

So we need a procedure to reduce the number of files and unpack on install or something.

avaer commented 6 years ago

Temporarily disabled in https://github.com/webmixedreality/exokit/commit/5e53ce4a406c3d15ef409e6f590fe02bba9dd79a, https://github.com/webmixedreality/exokit/commit/042d5d3d592a92269dc8da4fd6d69ab8151019b1, https://github.com/webmixedreality/exokit/commit/6aa311018b1b907c47f6751bd023dc763caef261