Open chrisnovello opened 6 years ago
OfflineAudioContext
is just not exposed; as I understand it it's just an AudioContext
(which is exposed), that doesn't render.
The bigger issue here is the callback management of AudioBuffers
, which has outstanding bugs: https://github.com/webmixedreality/exokit/pull/287
However none of this is Magic Leap related; this code is agnostic to the platform. Updating the title accordingly.
When the AudioBuffer
callbacks are correct, this issue could be as simple as exposing a non-hardware-backed AudioContext
-- we already support multiple parallel graphs.
Went to try the megafun tone.js lib as a way to test WebAudio features and first thing I bumped into was
10-17 22:02:00.353 2044 10 I exokit : ReferenceError: OfflineAudioContext is not defined
Tough to wire up? Would try to offer help here myself but no C++ background and also just starting to reason in WebAudio api affordances
V hype for ongoing WebAudio support efforts, it open a lot! Thanks for all this !!!