exokitxr / exokit

Native VR/AR/XR engine for JavaScript 🦖
MIT License
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Magic leap simulator connection #634

Open avaer opened 5 years ago

avaer commented 5 years ago

ML simulator was the first thing we supported, but that code path isn’t working at the moment ( https://github.com/webmixedreality/exokit/blob/36ccd6b0b2fd76cb38c8d090d28ea96d77d89d56/src/index.js#L716). Would be nice to debug this for zero iteration support.

avaer commented 5 years ago

The main step in figuring this out would probably be to link the windows/OSX builds with mlsdk again, without the code assuming that #define LUMIN means running on magic leap arm device — it could also mean MLSDK linkage on the host.

We ideally need to do this build without including mlsdk files in the local directories (finding/referencing them in the local install insrear), because the the mlsdk dlls are not officially redistributable.

avaer commented 5 years ago

Reports are this might already work out of box on Lumin 0.17.0