Open Molch1 opened 1 year ago
Steam
Every time one or more of these BlueprintComponents are created/present in .biome file: (when using .biome file generated after creating new mission or after saving biome settings for example)
BlueprintComponent { blueprint "@level_editor/scene_root" //root_0 / root_1 }
MarkerBlueprintSpawner crashes - with or without logic/spawn_objective ents in map
MarkerBlueprintSpawner
logic/spawn_objective
-after deleting these BlueprintComponents it works
CRASH: (filename not available):0 - <lambda_56724fc3c7c73f87d9fe3f84300e99a4>::operator() (filename not available):0 - Exor::Ecs::VisitGroupPage (filename not available):0 - Exor::Ecs::VisitImpl<Exor::Execution::ParallelPolicy<0> > (filename not available):0 - Exor::Ecs::SeqVisitCompletitionBuilder::addTypeErased (filename not available):0 - Riftbreaker::FindPossibleMarkerSpawnPoints (filename not available):0 - Riftbreaker::MarkerBlueprintSpawner::SpawnBlueprints (filename not available):0 - Riftbreaker::MissionObjectSpawnerComponent::Initialize (filename not available):0 - Riftbreaker::MapGenerator::PrepareWorld (filename not available):0 - Riftbreaker::GameplayState::InitializeWorld (filename not available):0 - Riftbreaker::GameplayState::GenerateMap (filename not available):0 - Riftbreaker::GameplayState::OnEnter (filename not available):0 - Exor::AppState::Update (filename not available):0 - <lambda_21728e605e3cd17dc124f740eff8e242>::operator() (filename not available):0 - boost::`anonymous namespace'::thread_start_function (filename not available):0 - configthreadlocale (filename not available):0 - BaseThreadInitThunk (filename not available):0 - RtlUserThreadStart
SVN_8865.TC_5682
How are you using the tools?
Steam
Enter your bug description.
Every time one or more of these BlueprintComponents are created/present in .biome file: (when using .biome file generated after creating new mission or after saving biome settings for example)
MarkerBlueprintSpawner
crashes - with or withoutlogic/spawn_objective
ents in map-after deleting these BlueprintComponents it works
How can this bug be reproduced?
MarkerBlueprintSpawner
in mission fileTool version
SVN_8865.TC_5682