trying to think of a UI concept that is relatively easy to implement with the tools you'll have to start out with (flat textures, maybe piped in from egui), interactive and intuitive for folks, and usable regardless of platform:
tl;dr: arbitrary UI elements are displayed above interactable bits. A clear "back" button is always available.
menus can spawn submenus below them (rising upwards) when interacted with - menus without submenus can acknowledge interactions moving with physical bumps.
The logical conclusion? I think it would be a cool aesthetic.
trying to think of a UI concept that is relatively easy to implement with the tools you'll have to start out with (flat textures, maybe piped in from egui), interactive and intuitive for folks, and usable regardless of platform: tl;dr: arbitrary UI elements are displayed above interactable bits. A clear "back" button is always available.
menus can spawn submenus below them (rising upwards) when interacted with - menus without submenus can acknowledge interactions moving with physical bumps.
The logical conclusion? I think it would be a cool aesthetic.