Open johnfau opened 1 year ago
I'm also having the same issue
I am facing the same issue
Not sure if it's related, but I had errors like that. Building without associatedDomains
in app.json
for iOS linking worked, but failed with it. As hinted in https://github.com/expo/eas-cli/issues/1687 I ran my build command without --non-interactive
and it worked. Should note that I also deleted kind of everything app related from my apple dev account to have it regenerated.
I am running into the same issue, works on Expo 47, iOS build fails on 48/49 but android build works.
I don't use associatedDomains.
I always run build without --non-interactive.
Dev builds are working fine for both android and ios. I can use the app on the ad-hoc provisioned iphone device. Only the production build for iOS is failing eas build --platform ios
› Generating debug CConnect » CConnect .app.dSYM
› Executing CConnect » Bundle React Native code and images
Bundler cache is empty, rebuilding (this may take a minute)
› Executing CConnect » [CP] Copy Pods Resources
› Executing CConnect » [CP] Embed Pods Frameworks
› Signing CConnect » CConnect .app
› Creating CConnect » CConnect .app
Run script build phase '[CP-User] Generate app.config for prebuilt Constants.manifest' will be run during every build because it does not specify any outputs. To address this warning, either add output dependencies to the script phase, or configure it to run in every build by unchecking "Based on dependency analysis" in the script phase. (in target 'EXConstants' from project 'Pods')
▸ ** ARCHIVE FAILED **
2023-11-08 02:06:10.948 xcodebuild[4670:13722] DVTCoreDeviceEnabledState: DVTCoreDeviceEnabledState_Disabled set via user default (DVTEnableCoreDevice=disabled)
** ARCHIVE FAILED **
Exit status: 65
I am running into the same issue, works on Expo 47, iOS build fails on 48/49 but android build works.
same here
Hi,
This issue seems super weird and I feel like it can be related to some issues with your credentials. Did you verify that all of your certificates are valid on the Apple Developer Portal?
Hi,
This issue seems super weird and I feel like it can be related to some issues with your credentials. Did you verify that all of your certificates are valid on the Apple Developer Portal?
Yes, I even recreated fresh certificates, profiles and identifiers as suggested in https://github.com/expo/eas-cli/issues/2024 . I didnt delete them as we are using them on another project but if it is necessary we can try
Can you try to run a simulator build? If the issue itself is related to credentials, which sim builds don't use, it should work well.
Can you try to run a simulator build? If the issue itself is related to credentials, which sim builds don't use, it should work well.
Yes simulator build is working well.
I deleted all certificates and profiles from apple developer account. I couldn't delete Identifiers from apple developer account as I get a message "The App ID 'XXX' appears to be in use by the App Store".
I ran again eas build ios
, new certificate and profiles have been created but the build failed with the same error.
Are you using local credentials or credentials managed by EAS?
We are using the default method which I think is managed by EAS. I can see all my certificates and keys on my expo.dev account.
Any update? I'm going through the same thing, no solution so far. Edit: In the meantime I decided to use eas remote build which works fine, but would still like to build locally.
Going through the same issue here too
Having same issue on SDK 46,47,49. Can't deploy at all here. Frustrating error that wasn't here 2 months ago. Any updates/workarounds?
Got the same issue. Has anyone figured out solution ?
@humbroll @andrewminton So I fixed this by going into app.json and changing "bundleIdentifier" to something unique. Initially just changed it to a random number (try make it as random as possible). Then later changed it to com.myname.app and it worked.
I think the issue resides in that it has to be unique for some reason. I hope this works for you.
@humbroll @andrewminton So I fixed this by going into app.json and changing "bundleIdentifier" to something unique. Initially just changed it to a random number (try make it as random as possible). Then later changed it to com.myname.app and it worked.
I think the issue resides in that it has to be unique for some reason. I hope this works for you.
I did it, generated new distribution certificate and provisionning profile but still got the exact same error.
--local --non-interactive
it's worked for me, thank @LaKrue saved my day
--non-intereactive doesnt help.
We finally got a Mac (the very thing we wanted to avoid using eas...) and tried to build on it we the same result. Here is the full log of a failed build from project creation to error. We used the basic project template, expo project creation and new certificate and profile creation. It is basically :
npx create-expo-app frbeprojo001
cd frbeprojo001
npm run ios
> iOs bundling complete and project opens correctly in iPhone emulator
npx eas-cli@latest build:configure
npx eas-cli@latest build --platform ios --local
> RUN_FASTLANE error, Archive failed
I have no idea what other test I could do from there. I guess the error in related to something in our apple developer account but buying a new account for test purpose seems a bit much.
eas build -p ios -e sit --clear-cache --local --non-interactive
This is my build command, after add the --non-interactive
agr i can build normaly
No change
I eventually switched to build my app from Xcode. I had some credentials/provision issues and recreated all of them in order to make it work. EAS fails with a different error now, regarding my ad-hoc credentials, but for the moment I consider building exclusively from xcode.
Any updates about this issue ? ( Am on SDK 48 )
Clean Xcode project build (production => clean build folder)
Close Xcode
Open terminal
Run cd ~/Library/Developer/Xcode/DerivedData && open .
Delete all item in folder
Open terminal and cd to project
yarn && npx pod-install ios
Open Xcode
Wait to Xcode index project
After Xcode finish index project => Start build (command + B)
After build finish run eas build -p ios -e sit --clear-cache --local --non-interactive
Please wait the xcode finish all step
Having the same issue... tried everything in the thread but still failing at fastlane. If it helps, cloud builds and simulator builds work.
I was able to publish on Mac using Xcode and @dattx1 steps. Build on eas still errors even when I try to use the provisioning and certificate created by Xcode. Having to use a MAC to publish is a big step back for us :(
Hello friends, I also was struggling with this issue past days! Drived me crazy! Because at best the xcode build logs were misleading me... and very much like all of you Expo x Fastlane was throwing nothing more than error 65. So what I did is to clean all my project and rebuild it, step by step, to find what was breaking my bundling. Here are my findings:
I am using @react-navigation/stack
for my navigation between screens. For whatever reason the following options {{ headerShown: false, presentation: 'card', animationTypeForReplace: 'pop', animation: 'slide_from_right' }}
caused the bundling to fail on iOS. I figured that it wasn't too happy with the props animation. So I removed it.
In my StyleSheet
I had a duplicated key.
Now it's bundling like a charm ;)
But seriously the error log management is horrible!
I hope it will help some of you out there...
Hello, I think this error is not the one I am facing. As I mentioned in a previous post the build is failing even with an empty application created with "npx create-expo-app" (no react-navigation nor stylesheet), that is why I can't go back to when the app stopped building as it didn't build since the beginning.
Hello friends, I also was struggling with this issue past days! Drived me crazy! Because at best the xcode build logs were misleading me... and very much like all of you Expo x Fastlane was throwing nothing more than error 65. So what I did is to clean all my project and rebuild it, step by step, to find what was breaking my bundling. Here are my findings:
- I am using
@react-navigation/stack
for my navigation between screens. For whatever reason the following options{{ headerShown: false, presentation: 'card', animationTypeForReplace: 'pop', animation: 'slide_from_right' }}
caused the bundling to fail on iOS. I figured that it wasn't too happy with the props animation. So I removed it.- In my
StyleSheet
I had a duplicated key.Now it's bundling like a charm ;)
But seriously the error log management is horrible!
I hope it will help some of you out there...
@weetos how on earth did you figure that out!? I am trying to remove my animationTypeForReplace
now to try to get this to build but super curious how you even knew that was the issue
@noctivityinc a lot of patience! Like I said, I bundled every step of the way my project, from scratch... To locate where it was breaking. By browsing line by line xcode build logs; I couldnt find a thing in there :/ Let me know if on your side, you manage to solve it ;)
@weetos I did solve my issue. Here's a small trick for anyone struggling - DONT try to read the Xcode logs if fastland keeps failing. Just watch the build in the browser as its running Fastlane and at the end, when it fails, it SHOULD show you where it failed. The hours I spent trying to parse the Xcode logs Ill never get back!
@noctivityinc can you share what the actual issue and fix was for you?
hi, I had the same problem after 5 hours of debugging it was a duplicate object definition in stylesheets.
xcode.log :
warning: the property "loading" was set multiple times in the object definition.
I had no problem with development builds and the expo in Android but the expo in iOS was stuck on loading. I thought it was because of some native modules but it was duplicate objects
Now Fastlane is not throwing error
tried multiple possible solutions, nothing worked so far
--local --non-interactive
it's worked for me, thank @LaKrue saved my day
THIS MAN IS A GOD AMONG HUMANS.
3 days of this bullshit, thanks a lot man
Clearing the derived data and letting the script to build it again is precisely what worked for us;
rm -rf ~/Library/Developer/Xcode/DerivedData/*
I have the same issue, nothing works from here
Tried everything here but nothing works. Anyone found a solution for this? I am thinking about starting a new project with the latest expo version and copy pasting every component manually and running builds until I see something that breaks the build.
@andreibardas I am facing the same issue
@andreibardas any solution? I'm facing the same issue.
@dev-shahidul It helped me:
npx react-native-clean-project
npx expo-doctor
npx expo install --fix
npx expo prebuild --clean Opened Xcode and waited until everything checked out and the first time without warnings.
ran the command from package.json: "ios": "expo run:ios",
@VadymBezsmertnyi it works for me thanks
@VadymBezsmertnyi you are a savior..thanks
I am getting this issues as well and so far all of the above comment suggestions have not worked for me. The build was working fine on SDK 49 and now not working for me anymore once upgrading to SDK 51. My dev build was perfectly fine in the expo go app.
@dev-shahidul It helped me:
- npx react-native-clean-project
- npx expo-doctor
- npx expo install --fix
- npx expo prebuild --clean Opened Xcode and waited until everything checked out and the first time without warnings.
- ran the command from package.json: "ios": "expo run:ios",
This worked for me, thanks.
I am getting this issues as well and so far all of the above comment suggestions have not worked for me. The build was working fine on SDK 49 and now not working for me anymore once upgrading to SDK 51. My dev build was perfectly fine in the expo go app.
Same issue after upgrading to SDK 51.
Set export EAS_LOCAL_BUILD_SKIP_CLEANUP=1
so you can actually read your logs. My issue was with the provision cert, i deleted all the related certificates from the keychain and my build was successful.
None of previous answers applied to my issue. I updated to 50 and 51 with same result. The absence of meaningful log on the run fastlane step is the real problem here, there are countless issues which can lead to the "archive failed" message and nothing of importance in the Xcode logs.
I finally figured out that my problem was a duplicate key in a js object. It seems like the fastlane build for iOS fail if one object has a duplicate key which make me think it might be a lint error during build.
very simple steps to reproduce:
npx create-expo-app .
edit _layout.tsx with
const bug = {
error: "",
test: 3,
error: 123,
};
npm install
npx expo start
==> the app runs fine on android and iOS
npx eas-cli@latest build:configure
npx eas-cli@latest build --platform ios
==> build fail remove the bug object from _layout.tsx
npx eas-cli@latest build --platform ios
==> build success
I don't think it is normal to fail a build for a duplicate key, especially without error message. My initial project is not on typescript, only the ESLint "no-dupe-keys" rule raise a warning.
None of previous answers applied to my issue. I updated to 50 and 51 with same result. The absence of meaningful log on the run fastlane step is the real problem here, there are countless issues which can lead to the "archive failed" message and nothing of importance in the Xcode logs.
I finally figured out that my problem was a duplicate key in a js object. It seems like the fastlane build for iOS fail if one object has a duplicate key which make me think it might be a lint error during build.
very simple steps to reproduce:
npx create-expo-app .
edit _layout.tsx with
const bug = { error: "", test: 3, error: 123, };
npm install npx expo start
==> the app runs fine on android and iOS
npx eas-cli@latest build:configure npx eas-cli@latest build --platform ios
==> build fail remove the bug object from _layout.tsx
npx eas-cli@latest build --platform ios
==> build success
I don't think it is normal to fail a build for a duplicate key, especially without error message. My initial project is not on typescript, only the ESLint "no-dupe-keys" rule raise a warning.
Same here, took a few days and 50+ build attempts to locate a breaking object { error: false, error: false } in a project with about a 250K+ lines of code. Horrible experience indeed...
Build/Submit details page URL
https://expo.dev/accounts/johnfa/projects/carles-connect/builds/5f04dc92-7dbc-42c8-9f9f-bb1dac0c7b2c#run-fastlane
Summary
We started a new project with expo 49. It errors with the following message :
Build failed: The "Run fastlane" step failed with an unknown error. Refer to "Xcode Logs" below for additional, more detailed logs.
We don't see any errors in Xcode logs, I put the end of the log on the Error ouput below.
Another project on the same expo account, same computer, same ios credentials (except for provisionning) on expo 47 still builds correctly.
We don't have any Mac device to test a local build which make the issue extra-difficult to understand. We tried suggestion from https://github.com/expo/eas-cli/issues/2024 and https://github.com/expo/expo/issues/25105 but the error remained.
Managed or bare?
managed
Environment
expo-env-info 1.0.5 environment info: System: OS: Windows 10 10.0.19045 Binaries: Node: 18.6.0 - C:\Program Files\nodejs\node.EXE npm: 8.13.2 - C:\Program Files\nodejs\npm.CMD npmPackages: @expo/webpack-config: ^19.0.0 => 19.0.0 expo: ~49.0.11 => 49.0.16 react: 18.2.0 => 18.2.0 react-native: 0.72.6 => 0.72.6 react-native-web: ~0.19.6 => 0.19.9 Expo Workflow: managed
✔ Check Expo config for common issues ✔ Check package.json for common issues ✔ Check dependencies for packages that should not be installed directly ✔ Check for common project setup issues ✔ Check npm/ yarn versions ✔ Check Expo config (app.json/ app.config.js) schema ✔ Check that native modules do not use incompatible support packages ✔ Check for legacy global CLI installed locally ✔ Check that packages match versions required by installed Expo SDK ✔ Check that native modules use compatible support package versions for installed Expo SDK
Didn't find any issues with the project!
Error output
Build failed: The "Run fastlane" step failed with an unknown error. Refer to "Xcode Logs" below for additional, more detailed logs.
Reproducible demo or steps to reproduce from a blank project
run
eas build --platform ios
from my expo account on a project with expo ~49.0.11