I'm trying to use loadCubeTextureAsync to load and create a CubeTexture, to use for my scene.background. The texture seems to load, but the result is a weird striped texture. This happens both on iOS and Android
Is loadCubeTextureAsync known to work? It's not documented in the readme.
Is there another (better) way to create/use CubeTextures?
I'm trying to use
loadCubeTextureAsync
to load and create aCubeTexture
, to use for myscene.background
. The texture seems to load, but the result is a weird striped texture. This happens both on iOS and AndroidIs
loadCubeTextureAsync
known to work? It's not documented in the readme.Is there another (better) way to create/use
CubeTexture
s?Here's a link to the breaking code: https://github.com/marikka/expo-three-cubemap/blob/master/App.tsx