Open mateusenmaarten opened 1 year ago
I have no idea, the C# version is a port made by RedError4, I ended up putting it in the asset lib for convenience I will check Did you follow what is described in the README? https://github.com/expressobits/character-controller/blob/csharp/README.md
I cannot get the plugin to work on godot 4.1 c#. Tried all the suggested fixes on Godot forum like renaming the scripts to lowerCase, build, reload. Set Language back to C#.. The addons folder is also lowerCase. The unidot plugin is working fine so could there still be an issue with the plugin?