Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.
459
stars
31
forks
source link
Example of unconventional inventory #32
Closed
scriptsengineer closed 10 months ago
Do not use UI to represent inventory, such as a shelf where items are dragged onto it.
Possible problems:
Stock visual: Eco Game Example https://store.steampowered.com/app/382310/Eco/
Drag items to inventory: The long dark example https://store.steampowered.com/agecheck/app/305620/