expressobits / inventory-system

Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.
MIT License
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Add option for ingredient that is needed for crafting but not used #41

Closed scriptsengineer closed 1 year ago

benjamin-kirkbride commented 1 year ago

This could be implemented with byproducts, but that could cause problems with https://github.com/expressobits/inventory-system/issues/54

scriptsengineer commented 1 year ago

This could be implemented with byproducts, but that could cause problems with #54

I prefer something more elegant, something like a marker on each ingredient, whether or not it is used, using it as a byproduct would be difficult for a beginner to understand.

scriptsengineer commented 1 year ago

image Fixed for next release 0.9.6