Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.
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make item type select button not reset AND improve item editor UI #71
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non-nattawut closed 10 months ago
make item type select button not reset when add new property or when delete property in editor/items/custom_properties.gd
just a small change
I found that select type button in custom property section is always keep reset so I make that not reset when add new property or when delete property
***GIF
BEFORE![crop improve item editor UI - before](https://github.com/expressobits/inventory-system/assets/67323548/b9e4fea0-ea09-4084-b696-0c66bab2ed71)
AFTER![crop property type button - after](https://github.com/expressobits/inventory-system/assets/67323548/d1305770-d725-42a9-b263-af99ad04b553)
and others are improve item editor UI
***GIF
BEFORE![improve item editor UI - before](https://github.com/expressobits/inventory-system/assets/67323548/07dfd5db-a7b1-45cb-a361-5e84fc4c9244)
AFTER![improve item editor UI - after](https://github.com/expressobits/inventory-system/assets/67323548/660e655d-291e-4dea-a517-02d9f5e0bf63)