Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.
407
stars
26
forks
source link
Fixed an issue where adding InventoryItems created outside the UI overwrote the Item with ID=0 #72
Closed
jeanphillips31 closed 10 months ago
Adding an InventoryItem to the UI that was created outside the Inventory UI will now correctly update the ID instead of overwriting the item with id=0