Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.
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Fixed an issue where adding InventoryItems created outside the UI overwrote the Item with ID=0 #72
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jeanphillips31 closed 1 year ago
Adding an InventoryItem to the UI that was created outside the Inventory UI will now correctly update the ID instead of overwriting the item with id=0