expressobits / inventory-system

Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.
MIT License
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fix setup from inventory system #84

Closed FlauschBert closed 8 months ago

FlauschBert commented 8 months ago

I noticed that if CharacterInventorySystem is readied before the InventorySystemUI then no handler, no crafter and so on is set. This is fixed by calling the changed functions. We do not call these changed functions if the InventorySystem is not setup yet.