Closed ovidiusoft closed 6 years ago
I know for sure it is possible, one user on reddit made a proof of concept. It just needs time to do a full port. It's also a matter of motivation - I don't personally play on Mac so while I could do it, I don't really feel interested enough. There are also a lot more Windows players than Mac players so the effort if better spent on helping majority of players.
Anyways, this ticket is a duplicate of #22 so I'll close it. Feel free to comment in #22 ticket.
First of all, thank you for the great work you are doing. I am using DeckTracker on Windows in a virtual machine on Mac (I am playing Elder Scrolls: Legends).
Question: Would a MacOS port be possible? I am playing also HearthStone on Mac. For HS, I am using HSTracker (https://github.com/HearthSim/HSTracker), which uses the HearthMirror library to read data from the running process (https://github.com/HearthSim/HearthMirror). This seems quite close to the way DeckTracker is handling issues on Windows, so maybe the same idea would be useful for this project? I am assuming that once getting data from the process is solved, drawing the UI is not so hard (HSTracker does this, so it's certainly doable, both in windowed and fullscreen modes).
I am not a developer so I can't help directly, but I will help testing if you need.