extrawurst / unecht

Game Engine Framework for the D programming language
MIT License
55 stars 6 forks source link

scenegraph updating of matrices #3

Open extrawurst opened 9 years ago

extrawurst commented 9 years ago
extrawurst commented 9 years ago

maybe a lazy approach is better. the assumption is that only a fraction of the scenegraph actually regularly querys the local worldmatrix (renderables)