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extrawurst
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unecht
Game Engine Framework for the D programming language
MIT License
55
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6
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#97
waffle-iron
closed
9 years ago
0
support context sensitive MenuItems
#96
extrawurst
opened
9 years ago
0
support precondition for menuitems...
#95
extrawurst
closed
9 years ago
0
editorMode always reloads default scene on stop
#94
extrawurst
opened
9 years ago
1
support scaling
#93
extrawurst
closed
8 years ago
0
show editor grid without digonals
#92
extrawurst
closed
9 years ago
0
use _hideFlags for ignoring in serialization
#91
extrawurst
closed
9 years ago
0
use _hideFlags for hiding in hirarchie
#90
extrawurst
closed
9 years ago
0
material is no component
#89
extrawurst
opened
9 years ago
0
support cloning visible objects
#88
extrawurst
closed
9 years ago
0
object.d(16): get rid of `if(!__ctfe)` (UEObject created at ct)
#87
extrawurst
opened
9 years ago
0
support @CustomSerializer of struct types
#86
extrawurst
closed
9 years ago
1
asset system
#85
extrawurst
closed
8 years ago
1
modular way to define menu items
#84
extrawurst
closed
9 years ago
0
sceneNode children not serialized
#83
extrawurst
closed
9 years ago
0
allow serializing POD struct members
#82
extrawurst
closed
9 years ago
0
warn serializing nested classes derived from UEComponent
#81
extrawurst
opened
9 years ago
0
use unique ID instead of class reference
#80
extrawurst
closed
9 years ago
0
allow serialization of private member
#79
extrawurst
closed
9 years ago
2
support font rendering
#78
extrawurst
opened
9 years ago
0
allow save/load entire scene
#77
extrawurst
closed
9 years ago
2
allow deserialization of an entity
#76
extrawurst
closed
9 years ago
1
support @Serialize annotation to serialize private members
#75
extrawurst
closed
9 years ago
0
support joystick/gamepad events
#74
extrawurst
closed
9 years ago
0
crash when removing component that registered events
#73
extrawurst
closed
9 years ago
0
move sceneNodes using pickable gismo
#72
extrawurst
opened
9 years ago
1
support "look at" current entity
#71
extrawurst
closed
9 years ago
0
suppress scroll in scene when it was consumed by cimgui
#70
extrawurst
closed
9 years ago
0
allow removing components
#69
extrawurst
closed
9 years ago
0
hidden components like the physics system must be editable
#68
extrawurst
opened
9 years ago
0
system for main menu to support arbitrary operations
#67
extrawurst
opened
9 years ago
0
update gizmo when updates are stopped
#66
extrawurst
closed
9 years ago
0
network support
#65
extrawurst
opened
9 years ago
1
support layer bitfield for UEEntities
#64
extrawurst
closed
9 years ago
0
place disable buttons in inspector right aligned
#63
extrawurst
closed
9 years ago
0
crash when editing entity names
#62
extrawurst
closed
9 years ago
0
create separate convenience wrapper around cimgui
#61
extrawurst
opened
9 years ago
0
support entity renaming
#60
extrawurst
closed
9 years ago
0
defaultInspector: support showing public getters...
#59
extrawurst
opened
9 years ago
0
defaultInspector: support editing of simple structs like the PhysicsMaterialInfo
#58
extrawurst
closed
8 years ago
0
support adding components
#57
extrawurst
closed
9 years ago
0
just render frontfacing wireframe in editormode
#56
extrawurst
closed
9 years ago
0
support SSAO
#55
extrawurst
opened
9 years ago
0
[physics] support trigger only collision geometry
#54
extrawurst
opened
9 years ago
0
support adding raw entities
#53
extrawurst
closed
9 years ago
0
support deleting entities from scenegraph
#52
extrawurst
closed
9 years ago
0
support shadow mapping
#51
extrawurst
opened
9 years ago
0
support normal mapping
#50
extrawurst
opened
9 years ago
0
support skybox
#49
extrawurst
opened
9 years ago
0
support deferred lighting
#48
extrawurst
opened
9 years ago
0
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