Open Xeirh opened 2 months ago
Im planning to implement these syntax features in future, right now i was focusing on CoD2 and workspace folder support.
Which game are u coding for? Is it Aurora mod?
Would be interested which interface bugs you encounter, would be happy to fix them
Currently right now H1M/Aurora and the H2M-M, one of the bugs is when right clicking over errors and viewing the problem the ui box that get created sometimes won't close out when clicking the close button on the top right and requires the file to be fully closed out and reopened, and sometimes get an error for the extension in the bottom right even when diagnostics is disabled <<< which is really cool that we can now toggle this on, and the ignoring included files and functions is also super cool, a lot cleaner and the errors when you do get them isn't nowhere near as annoying.
Thats weird because for me the error box is showed only when i hover over the error, i dont have to right click. Maybe a screenshot would be helpfull.
This is how it behaves for me:
If you got an error in right buttom corner, there is an button to report it, please send me content of that if that happends again
[ <array>, <array> ]
isn't canon syntax, gsc-tool adds its for syntactic sugar (it wasn't in MW3 or below, can't say about Ghosts or above)
ternaries wasn't added to the language until BO2, gsc-tool again back ports the syntax
Added a support for foreach
and ternary
Really enjoying the new features. Um currently still having issues with the parser not liking the conditions and newer array type that isn't supported that is normally used inside iw titles.
Behold My Example
[ <array> ]
, could just usearray( <array> )
, but that nastyforeach
Few user interface bugs but nothing crazy annoying.
Anything I messed with for a few minutes was done inside a workspace, with the universal settings enabled and it's pretty damn noice.