Open scorpionfeng opened 5 years ago
Are you using the unity-2017
branch?
I don't know if that's the case, but i had errors too, and for me the problem was that Unity was using by default c#3.5 (deprecated), and the scripts were in c#4.0.
The solution was to configure the project in Unity to use a more recent version of the language:
Edit->Project Settings->Player->Other Settings->Configuration->Scripting Runtime Version
I'm using Unity 2019.1.14f1 personal and master branch of this demo.
when I do the step : Open unity/Cube/Assets/test.unity
the unity 2017 show lot of error needs to be fix, and when I press the run button
It show me the message of "all compiler error have to be fixed before you can enter playmode"
And my unity version is 2017.4.14f1 Personal