I'm getting this error in Unity when running Build -> Export iOS. I'm not familiar with Unity, any ideas what might be going on here?
To reproduce:
Open unity/Cube/Assets/test.unity (using Unity v. 2017.2.0f3)
Click Build => Export IOS
Assets/Scripts/UnityMessageManager.cs(143,10): error CS0111: A member
'UnityMessageManager.onUnityMessage(string)' is already defined. Rename this member or use
different parameter types
Error building Player because scripts had compiler errors
Exception: Build failed: 2 errors
Build.DoBuildIOS () (at Assets/Scripts/Editor/Build.cs:78)
hi! thanks for this package!
I'm getting this error in Unity when running
Build -> Export iOS
. I'm not familiar with Unity, any ideas what might be going on here?To reproduce:
Open unity/Cube/Assets/test.unity (using Unity v. 2017.2.0f3)
Click Build => Export IOS