f3cuk / WICKED-AI

Wicked AI missions for your server
30 stars 59 forks source link

Many fixes and changes #131

Closed DarthRogue closed 9 years ago

DarthRogue commented 9 years ago

I've made many changes and gotten things going in the right direction. There is still a laundry list of things to be done. AI are still not staying after spawning. The server is cleaning them up right away. It likely has to do with the fact that units must be assigned an owner when they are spawned, and I don't believe this is done in the current code.

We also need to get the vehicle publishing working, but with the new hive system I'm not up to speed on how to make it happen.

I've taken this about as far as I can with my current skills. Many communities are waiting on this AI pack and I feel that at this point for me to work on it any more would be holding back progress. I can tinker with it some but I think you should probably dive into it from here. I'm happy to receive some guidance as to how to proceed if you find some stuff that you think I can fix with a little instruction.

nerdalertdk commented 9 years ago

can see the backpack an vest names are wrong, can fixit when the pull is approved

nerdalertdk commented 9 years ago

this should stop the clean up

//Stops the AI from being cleaned up
_ai1 setVariable["LASTLOGOUT_EPOCH",1000000000000];
_ai1 setVariable["LAST_CHECK",1000000000000];
DarthRogue commented 9 years ago

Recommended changes made.

f3cuk commented 9 years ago

Hey guys, i cannot auto merge these changes. Please make sure they are auto-mergeable.

f3cuk commented 9 years ago

Okay done now from the command line. Please make sure you are always up-to-date before pushing :+1: