Closed SJossy closed 10 years ago
Hi SJossy,
Thanks. This looks like a real proper way to do this.
A few notes
Cheers,
f3cuk
Copy that, I'll make those changes and the request to that branch, also if there are areas you want some help with I wouldn't mind helping out, I just don't want to "take over" development so to speak
Sarge AI had solder AI that only shoot back you shot at them, we might be able to do something like that.
Sarge AI has a strange way to set AI hostile for a bandit Player and not for a hero. It reduces the rating for Bandit Player so the player is marked as side "enemy". The problem is, if a bandit player want to play together with a hero, they don't can get in in the same vehicle. SargeAi has a performance hungry way to compensate it, it adds a trigger to every vehicle in the server, that increases the rating of a bandit back to normal.
Friend or Foe is mainly faction/side related!
if you shoot an ai of side west, like a player, you will automatically marked as an enemy after a few shoots.
PS: combatMode: "GREEN" (Hold fire - defend only)
Added support for having hero or bandit mission spawns