Closed ghost closed 11 months ago
I think it deserves a -coop_spawns
command line parameter that allows you to play any skill level with MP spawns.
Should be easy to port from PrBoom/Woof, will gladly do it if @fabiangreffrath doesn't mind of course.
Should be easy to port from PrBoom/Woof, will gladly do it if @fabiangreffrath doesn't mind of course.
Fine with me.
Done for both Doom and Heretic. All you have to do is to provide -coop_spawns
command line parameter to executable, and it will work with any difficulty level. As about new menu item in skill level menu or new -skill
option, nope, it is impossible to implement without too much unnecessary code changes and better keep things simple. Also, this parameter is working exactly the same way as is in PrBoom+ / Woof! / DSDA Doom, so it is a cross-port standard. 🙂
Will be available in next Crispy Doom/Heretic releases or tomorrow in automated builds on http://latest.chocolate-doom.org. Not sure what exactly time zone is used there, though.
UV+ was an extra difficulty added with the official rerelease of Doom 1-2, which is UV-fast with multiplayer spawns which means maps have deathmatch items and co-op monsters while solo