Closed fabiangreffrath closed 9 years ago
I'm guessing that if you are demo recording and/or playing on multiplayer this will force itself to turn off (for compatibility purposes?)
This should not be necessary, as the interpolation really only affects the renderer. The game itself still "thinks" at 35 FPS. My first tests confirm that! :)
This is currently prepared in the "uncapped" branch, thank to the outstanding effort of @AlexMax.