Closed rfomin closed 2 years ago
Hm, any idea why this happens?
Hm, any idea why this happens?
I was wrong, it happens after pause/enter the menu because of this code: https://github.com/fabiangreffrath/woof/blob/1dc57a508a6759c749a6bc0231e469abb603da4b/Source/p_tick.c#L254-L264
After saving in single-player mode (not netgame) in Woof and Crispy it always
realtics == 1
: https://github.com/fabiangreffrath/woof/blob/6a93b4fc3552cc2dd00892fc67ac62f79cd8f1f9/Source/d_loop.c#L724 So, after savegame uncapped framerate doesn't work in singleplayer mode.