Closed fabienjuif closed 4 years ago
Search all possibilities and then filter them by cost <= player.actionPoints + 1 When a possibilities is performed then: player.actionPoints = player.actionPoints - action.cost (can be -1) and if player.actionPoints < 0 then dispatch an excess.
Search all possibilities and then filter them by cost <= player.actionPoints + 1 When a possibilities is performed then: player.actionPoints = player.actionPoints - action.cost (can be -1) and if player.actionPoints < 0 then dispatch an excess.