Closed rmeertens closed 2 years ago
Reality Mixer is based on the Oculus MRC plugin for OBS, and it currently only works with Unity and Unreal apps that use the Oculus SDK (Oculus Integration Package) and that implement Mixed Reality Capture. We're thinking on creating a Mixed Reality SDK for WebXR apps, and a version of Reality Mixer that'd be compatible with this SDK.
Thanks for the answer! Would it be easier to create a package for Three.js to start with? Would you then need to send over the scene to a new version of Reality Mixer?
@rmeertens I forgot to update this, but I created a Mixed Reality solution for Three.js: https://github.com/fabio914/reality-mixer-js
Hey all, thanks a lot for making this application! It all works fantastic! However, it seems that recording WebXR applications doesn't work right now. I tried it with both the default Oculus Browser as well as FireFox Reality (trying https://github.com/rmeertens/ImmersivePoints).
Is this a problem which can be solved in RealityMixer? Or does it need to be changed by the programmers who made the browsers...