What steps will reproduce the problem?
1. Quitting StarCraft while the client is running
What is the expected output? What do you see instead?
JVM reports a crash in the dll
What version of the product are you using? On what operating system?
JNI-BWAPI 0.2, Windows XP (Virtual PC)
Please provide any additional information below.
I've added an extra line to detect if the Broodwar pointer is valid before
calling !Broodwar->isInGame(). See attached file. Minor bug I know, but it
was bugging me.
Original issue reported on code.google.com by deano.g...@googlemail.com on 16 Jul 2011 at 8:51
Original issue reported on code.google.com by
deano.g...@googlemail.com
on 16 Jul 2011 at 8:51Attachments: