fabmax / kool

An OpenGL / WebGPU engine for Desktop JVM, Android and Javascript written in Kotlin
https://fabmax.github.io/kool/kool-js
Apache License 2.0
273 stars 16 forks source link

Android Support #22

Open ronjunevaldoz opened 1 year ago

ronjunevaldoz commented 1 year ago

Hi @fabmax any updates on android support? looking forward to test this library for my MMO project

fabmax commented 1 year ago

Not really. It should still be relatively easy to get that going but unfortunately I currently don't have the time to do that. You are very welcome to contribute in case you want to try 😄 It should be possible to recycle most of the OpenGL code of the JVM platform and swap LWJGL with Androids OpenGL bindings. The annoying part probably is to write the Android specific stuff (lifecycle management, etc.)