Closed haubna closed 1 year ago
The readme uses PxTopLevelFunctions.CreateCudaContextManager(foundation, desc); instead of PxCudaTopLevelFunctions.CreateCudaContextManager(foundation, desc);
PxTopLevelFunctions.CreateCudaContextManager(foundation, desc);
PxCudaTopLevelFunctions.CreateCudaContextManager(foundation, desc);
thanks, for the hint!
The readme uses
PxTopLevelFunctions.CreateCudaContextManager(foundation, desc);
instead ofPxCudaTopLevelFunctions.CreateCudaContextManager(foundation, desc);