Closed astro-angelfish closed 9 months ago
Sorry, but I don't think I can do anything here. It's most likely a problem caused by mis-usage of the library and not by PhysX itself. I would assume some object is freed before it was removed from the physics scene or something like this.
The original issue is https://github.com/haubna/PhysicsMod/issues/709, but since it is a problem at JNI, so I guess I should report the problem here.
The trace from gdb is below:
And according to the trace of gdb, it is a null pointer dereference problem and caused Minecraft to freeze
I'm not familiar in debugging C++ code so I'm sorry that I can't provide any more information.