Open singlerr opened 7 months ago
@singlerr Were you able to sort this out? I'm assuming it's just not implemented yet.
Ok. I will do it later
I saw several issues that pvd is not fully implemented about two years ago. I tried
PxTopLevelFunctions.CreateOmniPvd(foundation);
but it returns null.
Hi, have you tried PVD? I create PVD and connected PhysX Visual Debugger
successfully as follows:
final PxPvd pxPvd = PxTopLevelFunctions.CreatePvd(foundation);
final PxPvdTransport pxPvdTransport = PxTopLevelFunctions.DefaultPvdSocketTransportCreate("10.12.16.218", 5425, 10);
final PxPvdInstrumentationFlags pxPvdInstrumentationFlags = new PxPvdInstrumentationFlags((byte) PxPvdInstrumentationFlagEnum.eALL.value);
//success is true
final boolean success = pxPvd.connect(pxPvdTransport, pxPvdInstrumentationFlags);
but, the PhysX Visual Debugger
show nothing.
I have tried build a debug native lib, it doesn't work either.
I saw several issues that pvd is not fully implemented about two years ago. I tried
PxTopLevelFunctions.CreateOmniPvd(foundation);
but it returns null.Hi, have you tried PVD? I create PVD and connected
PhysX Visual Debugger
successfully as follows:final PxPvd pxPvd = PxTopLevelFunctions.CreatePvd(foundation); final PxPvdTransport pxPvdTransport = PxTopLevelFunctions.DefaultPvdSocketTransportCreate("10.12.16.218", 5425, 10); final PxPvdInstrumentationFlags pxPvdInstrumentationFlags = new PxPvdInstrumentationFlags((byte) PxPvdInstrumentationFlagEnum.eALL.value); //success is true final boolean success = pxPvd.connect(pxPvdTransport, pxPvdInstrumentationFlags);
but, the
PhysX Visual Debugger
show nothing.I have tried build a debug native lib, it doesn't work either.
I have resolved the issue: when PxCreatePhysics
is called, the PxPvd
instance must be use as the last param.
@pcloves I see that it says successfully connected to pvd. But there's no difference in Physx Visual Debugger. Did you solved that?
@pcloves I see that it says successfully connected to pvd. But there's no difference in Physx Visual Debugger. Did you solved that?
Same issue here, were you able to resolve it?
I saw several issues that pvd is not fully implemented about two years ago. I tried
PxTopLevelFunctions.CreateOmniPvd(foundation);
but it returns null.