First off for biomes it removes most mob spawns other than crows, witches, endermen, and pumpcowns in the pumpkin patch biome. Additionally I re-implemented tinting our grass and also tinted grass differently in the pumpkin patch, spooky forest, and swamp biomes.
Secondly, it changes Darkwood textures to be darker and slightly less saturated in order to fit in with the theme of the dimension better.
Thirdly, I fixed server crashes caused by trick or treating or opening a spooky treasure chest.
This PR does multiple different things.
First off for biomes it removes most mob spawns other than crows, witches, endermen, and pumpcowns in the pumpkin patch biome. Additionally I re-implemented tinting our grass and also tinted grass differently in the pumpkin patch, spooky forest, and swamp biomes.
Secondly, it changes Darkwood textures to be darker and slightly less saturated in order to fit in with the theme of the dimension better.
Thirdly, I fixed server crashes caused by trick or treating or opening a spooky treasure chest.