Use Go's time package to periodically fetch the updated blacklist.
func main() {
blacklistedDomains = make(map[string]bool)
fetchBlacklist("https://get.domainsblacklists.com/blacklist.txt")
// Update every hour
ticker := time.NewTicker(1 * time.Hour)
quit := make(chan struct{})
go func() {
for {
select {
case <-ticker.C:
fetchBlacklist("https://get.domainsblacklists.com/blacklist.txt")
case <-quit:
ticker.Stop()
return
}
}
}()
}
Integration with CrowdSec:
This largely depends on how you plan to deploy this bouncer and what exactly you need to interact with in CrowdSec. Typically, you would make API calls to CrowdSec to fetch decisions and then use the domain blacklist in conjunction with these decisions to make block/allow decisions.
Configuration & Customization:
Consider using a configuration file or environment variables to allow users to specify settings like the blacklist URL.
Logging & Error Handling:
Go has great logging libraries. Consider using the standard log package or third-party packages like logrus for more advanced features.
Compile and Run:
Once your Go bouncer is ready, you can compile it using go build and then deploy the resulting binary.
This is a high-level outline to get you started. A production-ready bouncer would involve more complexities such as error handling, performance optimizations, integration with other systems, and so forth.
Remember that Go is statically typed, and error handling is explicit, so make sure you handle all possible error cases, especially when making network calls or IO operations.
Alright, if you're looking to build a bouncer for CrowdSec in Go, here's a more detailed outline and some Go snippets to get you started.
Integration with CrowdSec:
Configuration & Customization:
Logging & Error Handling:
Compile and Run:
go build
and then deploy the resulting binary.This is a high-level outline to get you started. A production-ready bouncer would involve more complexities such as error handling, performance optimizations, integration with other systems, and so forth.
Remember that Go is statically typed, and error handling is explicit, so make sure you handle all possible error cases, especially when making network calls or IO operations.