Closed TimLariviere closed 3 years ago
/azp run full build
@TimLariviere what is wrong with fabulousweather?
@SergejDK It was complaining that Xamarin.Forms.targets
was imported 2 times when it was not. I got frustrated after fighting with it for 1 hour. 😅
I'll readd it after I'm done with the rest.
/azp run full build
@TimLariviere does this maybe have something to do with the other issue and android? maybe this is a bug, too from Xamarin.Android and the tooling? Do you still have the older VS version installed and can check this ? Looks similar to me...
I don't think it's linked to the issue with VS. I'm working on macOS with the latest versions of VS Mac and Rider.
I think it's due to an invalid state in the Fabulous solution that forces the IDEs to load the FabulousWeather project 2 times.
/azp run full build
/azp run full build
/azp run full build
/azp run full build
The hosted build agents are not yet updated to build .NET 5.0 apps... Apparently, they will be updated next week. https://developercommunity.visualstudio.com/content/problem/1255480/building-net-50-in-a-pipeline-doesnt-work.html
I will revert that change in the meantime.
/azp run full build
/azp run full build
/azp run full build
/azp run full build
Update the samples to target Android 11, as well as the templates.
Things to do:
[x] Re-enable Maps sample in AllControls
[x] Ensure all samples fully work
[x] Ensure templates work as expected on both macOS and Windows with the latest IDEs updates
[x] Add System.Buffers to templates
[x] Add System.Buffers to samples
[x] Update documentation
Ensure F# 5 can be used (Partial support)