Closed Omena0 closed 7 months ago
DirAccess.open(path)
has failed, the path
is probably invalid. I believe the only way to debug it is to install Godot, navigate to
https://github.com/face-hh/griddycode/blob/e064631577ac4226f9567c4610bf50c89b80f3c6/Scripts/file_dialog.gd#L36
and add a line above:
print(editor.current_dir)
Ok Ill try that, i recently updated my graphics drivers (restart didint fix) so it might somehow relate to that because before it worked perfectly fine.
Ok, well after running godot, it randomly started working again... No idea how that would change anything but it works now LMAO
I might have an idea - when you run the project through Godot, due to it running in debug it gets the debug file path as the first CLI argument - path that is most certainly valid, unlike the one it initially assumed when being ran from the command line.
I'll still leave the issue closed as I haven't received any reports of this happening to others. Thanks for reporting it! :slightly_smiling_face:
Describe the bug File picker bugged
To Reproduce Steps to reproduce the behavior:
Expected behavior File picker opens.
Screenshots
Desktop (please complete the following information):